• SkunkWorkz@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 day ago

      True, but that’s not the goal of this initiative. The people behind this initiative want to pay less for games.

      • Fredthefishlord@lemmy.blahaj.zone
        cake
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        11
        ·
        2 days ago

        Literally no. Lol. But even if it was that doesn’t change the point, everyone doing it doesn’t mean it’s a fair price

        • mnemonicmonkeys@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          11
          arrow-down
          1
          ·
          edit-2
          15 hours ago

          There’s a cost to maintaining infrastructure, and EGS is laying off employees because their 12% cut isn’t sustainable.

          • HailSeitan@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            2
            ·
            1 day ago

            Stop defending billionaires, the infrastructure costs are a small fraction of the fees they charge

            • mnemonicmonkeys@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              1
              ·
              15 hours ago

              Seeing as Epic is losing money with a 12% cut, and Steam actually goes down to 20% if you sell enough units, your case doesn’t seem particularly good.

              Also, Valve is funneling a ton of money into Linux gaming, especially into open source software. That’s infrastructure. And some of it is infrastructure that won’t go away if Valve goes bankrupt or enshittifies.

              Also, you’re backing up someone who’s unironically parroting propaganda from a billionaire monopolist (Tim Sweeney). Get over yourself.

              • HailSeitan@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                1
                ·
                14 hours ago

                The comparison to Epic (with a massively lower sales volume) is a bad one, because Valve’s sales volume is so much higher. Once you have a store up and running, the marginal cost of additional units sold in software is extremely low, so most sales are close to 30% of pure profit for Valve.

                The entire Apple App Store costs $100 million a year to run, with revenue recently hitting $1.4 trillion, an infrastructure to revenue ratio of a fraction of a percent. That makes their 30% vig even more unconscionable than Valve’s obscene rake.