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1 year agoThe problem is that performant screenshare (to multiple users) more or less requires infrastructure. That requires money, and it’s impossible to compete on price with services that have the VC-enshitification model.
You can get around this in a few ways, but they’re all tradeoffs that are in some way or other worse than discord.
- P2P - sacrifice latency, reliability
- direct multi-stream - sacrifice PC performance and/or bitrate
- paid infrastructure - sacrifice money
OK, so what’s the argument against using other traffic calming measures that don’t steal money from people, and are just as, if not more, effective instead?