E.g., like Assassins Creed Origins’ museum mode where you could learn about Egypt. Less so things like Hearts of Iron or Crusader Kings.
There’s plenty of educational games aimed at elementary school students, but I’m curious if there are any aimed at older audiences, like the game equivalent of a nonfiction book.


While it doesn’t relate to rote educational knowledge, this makes me think about doing an expose on important life skills some competitive and singleplayer games can teach you.
Realistically, for a lot of people it won’t “teach” them the right mental state, just punish a bad one; which will then lead to a bad review that slams the game for “not letting me play my way”.
Ex: Arc Raiders, learning how society benefits from trusting behavior and the fragility of structures that punish bad actors.