inari@piefed.zip to Fuck AI@lemmy.worldEnglish · 4 days agoNo good outcome heremedia.piefed.zipimagemessage-square135linkfedilinkarrow-up11.03Karrow-down118
arrow-up11.02Karrow-down1imageNo good outcome heremedia.piefed.zipinari@piefed.zip to Fuck AI@lemmy.worldEnglish · 4 days agomessage-square135linkfedilink
minus-squareGobbel2000@programming.devlinkfedilinkarrow-up17·4 days ago4 bytes not 4 bits, so 32 bits. You can’t do graphics on 4 bits, that’s way too small.
minus-squarewonderingwanderer@sopuli.xyzlinkfedilinkarrow-up2·4 days agoYeah, even the Game&Watch was 8-bit
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·4 days agoBut you can use 4bits neural networks.
4 bytes not 4 bits, so 32 bits. You can’t do graphics on 4 bits, that’s way too small.
Good catch, thanks
Yeah, even the Game&Watch was 8-bit
But you can use 4bits neural networks.