

That entirely depends on specifics.
Corporate America already is a soul-crushing land of terrible art, bad writing, and shoddy code. The artists, writers, and programmers there will have a mix of reduced job satisfaction and more competition for creative roles but a reduced portion of their workload doing the most creatively boring parts of the job. So, to the extent that “in-house creative” remains, it will more or less be the same blah it is today.
The big risk is the destructive cycle of LLMs and “GenAI” in specifically creative enterprises. If Disney replaced all their creatives with AI slop, and the AI continues its trend of unimpressive mediocrity, Disney as a creative corporation might shut down or even go out of business.
What’s worse about the above is that if it’s replicated on a large enough scale for a long enough time, we might wind up having no creatives at all and the whole skill set may atrophy away from our civilization.
On the other hand, if GenAI winds up substantially increasing the proportion of unemployed citizens, a UBI might be implemented and all those creatives who chased soul-crushing work just so they wouldn’t starve would do it for the pure joy of creation.
(All of which, of course, assumes that the runaway power demands of GenAI don’t destroy the biosphere…)
Did you ever manage to get steam to let you import a gog game and install mods from steam’s modding community?
Stellaris mods are essentially only on steam, and my “buy from GOG whenever possible” rule means I have a gog copy instead of a steam one. And non-steam downloading of steam mods is a PITA.