• warm@kbin.earth
    link
    fedilink
    arrow-up
    5
    arrow-down
    1
    ·
    5 days ago

    Yeah, dont get me wrong, its nice to see another device in the inside-out space (to avoid fucking Meta), but I think its going to be too expensive to compete with Meta on the main stage.

    But I would also have liked to see a takeover of the high end again, to see Valve push the limits.

    • balgruuf@nord.pub
      link
      fedilink
      English
      arrow-up
      5
      ·
      5 days ago

      I hope you’re underestimating the number of people who want vr but refuse to buy a quest because of meta.

      I guess valve will decide what comes next when they have an idea for how the frame does. At least the hype makes it sound like it could sell well.

      • warm@kbin.earth
        link
        fedilink
        arrow-up
        1
        arrow-down
        1
        ·
        5 days ago

        Yea, I see why they have done it, its a good move! But I still want an insane high end headset :D

        • 123@programming.dev
          link
          fedilink
          arrow-up
          1
          ·
          5 hours ago

          A lot of us are tired of high end BS no one can afford and highly proprietary stuff. Hollow Knight is the best game I’ve played in a long, long time and it could have been played with my 10+ year old midrange computer vs the updated one which was quieter for sure but didn’t feel like much of an upgrade given how unoptimized AAA games are now.

          Perhaps this is a blessing in disguise and we might see some actual game engine optimizations that don’t expect hardware to keep getting better to perform. Plenty of games that were previously seen as a no go are now targeting the steam deck, which makes them more playable overall in every system.

          Edit: my point: more sales = more interest = better optimization = better graphics at a lower entry point.