• Dayroom7485@lemmy.world
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    8 days ago

    I think this is interesting! It doesn’t look polished enough to me yet, I found typos here and there, and the story is a bit flat. But cool that you share it! How did you generate these if I may ask? How did you get it to generate in a consistent style? I found that quite cool.

    • Yots92@lemmy.worldOP
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      8 days ago
      1. Typos because I have big ling fngers so on keyboards (which are sizes for women hands since the beginning of the typing machine, true fact), I tend to mistype (I type very fast). I should double check I know, but Ithink some typos add genuinity to the “underground comic” feel.
      2. Story is a canon-respecting sequel to the Galerians duology, focusing on a minor character from 2nd game turned drivibg force, so it expands on existing material, I could not diverge too much otherwise it might confuse the fans
      3. Yeah, theGalerians duology is to this day an unicum, never read or seen anything similar, that is why I steongly advocate for massively expander remakes of both games, focusing much more on all the involved characters (1st game is a huge hommage to the masterpuece Dark City Director’s Cut by Alex Proyas too).

      Banger music from both games too.

      • Dayroom7485@lemmy.world
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        8 days ago

        Dang that’s cool! I didn’t realize this is leaning on the Galerians video game, didn’t know that existed – I like this a lot, very cool idea!

        I’m still curious though, what model did you use to generate these, and how did you enforce the consistent style across different images?

        • Yots92@lemmy.worldOP
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          8 days ago

          I copy and paste set pre-written instructions (in as simple and as clear possible English) at 5he start of each prompt, then I write what happens in the scene, in xade it is a follow up in same scenarioand place ftom previous page, Istateto follow up from previous upliaded page using same characters.