• Aielman15@lemmy.world
    link
    fedilink
    English
    arrow-up
    22
    arrow-down
    1
    ·
    3 days ago

    I wasn’t expecting another one so soon, after the long wait between TTP1 and TTP2!

    I’ll absolutely buy it as soon as possible. TTP1 is my favourite puzzle game, and even if TTP2 was a bit of a letdown, I still had lots of fun with its puzzles.

    • Rug_Pisser@piefed.zip
      link
      fedilink
      English
      arrow-up
      6
      ·
      2 days ago

      I kinda gave up on the second one about halfway through. Should really get around to finishing it one of these days.

        • Rug_Pisser@piefed.zip
          link
          fedilink
          English
          arrow-up
          1
          ·
          2 days ago

          It’s hard to say definitively really. I think it felt a bit ‘samey’ maybe? Also being an old man means i have less and less time to spend gaming. Buying a steam deck definitely helped, but i haven’t even switched that on in months.

          • Cocodapuf@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 day ago

            Well I hear those complaints, I feel like I used to be a gamer, and now that I have a family and a whole bunch of responsibilities, these days I’m more of a guy with a fancy PC.

            I read some other posts in this thread saying it was too easy, and I guess I can understand that. There weren’t a lot of places that had me stumped for long.

            I think they do need to consider adding in some new mechanics to the puzzles, I think they lean heavily on the light beams and I’d love to see some weirder stuff. For instance, the way that portal 2 added liquids, and the liquids had cool interactions with the existing mechanics. Cubes could bounce or slide on them. The streams of liquids could flow through portals, etc. In Talos, they add new mechanics from time to time, but they don’t always interact with each other in interesting ways. I know that’s difficult to do, but that might be the key to a good puzzle game sequel.

    • RebekahWSD@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      3 days ago

      Yeah this is surprising how quick the announcement was! I didn’t expect to hear this for a couple more years.