The Elder Scrolls IV: Oblivion Remastered, without a patch on PC since July 2025, still suffers from issues that plagued it at launch, including worsening performance the more you play.
It’s literally the most unstable, buggy, crash-prone piece of software I’ve ever used. I completed the game and got 100% of the cheevos, but it took me about 400% longer than it should have because I was having to relaunch the game every 5-10 minutes (not exaggerating, that’s how often it crashed).
It’s literally the most unstable, buggy, crash-prone piece of software I’ve ever used. I completed the game and got 100% of the cheevos, but it took me about 400% longer than it should have because I was having to relaunch the game every 5-10 minutes (not exaggerating, that’s how often it crashed).
Why bother then?
People are so weird about achievements, man… Just don’t do them if it’s so laborious
Mental illness.
Its truly amazing that I’ve seen basically this as a representative comment left on every single Bethesda game in the last 20 years.
… They just suck at writing code.
Its that simple, they’re terrible programmers.
Like yeah, they were due some leeway back in the old wild west days, back when they were basically a startup.
… Its 20 fucking years later, and everything is roughly the same amount of broken, despite them having more money than some small countries.
Its just a money laundering operation at this point.
How does it compare to the original without community patches in terms of bugs and crashes?