> sell the company to playstation
> stop updating or supporting your most successful game
> ???
> layoff your developers
> profit?
> sell the company to playstation
> stop updating or supporting your most successful game
> ???
> layoff your developers
> profit?
And the choice to do some kind of rendition of the book, but in a semicanon way kinda. Not to mention the overly busy art style, a campaign that seemed to kind of echo ODST’s framework.
I grew up on Halo 1-ODST, and I remember Reach was a hit with the little brothers after my friends and I had moved on, and it seemed very fitting.